Welcome to Formative!
You are presented with a simple task. Your subject is an adolescent, and nature has already taken care of clearing out (synaptic pruning) most of the connections inside the neural net which are unused because they are normally impossible (such as insult causes fire). Now we are down to the interesting part, where the connections are equally likely and any one connection being cemented in may mean others become unused and thus disappear. It is not accurate to associate any given link between nodes as an association like this, but for the purposes of the game I chose to make that simplification.
Click the connections and read the behavior alerts. Cement associations in place and then a final alert will tell you the personality result.
A game by Josh Jones. Uses the PlayCanvas game engine.